﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Minecraft.Config
{
	/// <summary>
	/// 分表前缀枚举
	/// </summary>
	public enum TablePrefixKey
	{
		/// <summary>
		/// 物品
		/// </summary>
		Goods,
		/// <summary>
		/// 好友
		/// </summary>
		Friend,
	}
}
